In this app, the student hears a sound and is asked to identify the item which makes the sound. The item that makes the sound (with or without distracter/s) is shown on the bottom of the screen. The student is asked to click on the correct sound-making item at the bottom of the screen. This program can be used by kindergarten children or learning-disabled (autistic or with other disabilities) children of various ages.
Settings for Identifying Sounds Using Pictures:
When this option is selected, one sound-making item appears at the top of the screen. The same sound-making item is shown at the bottom of the screen to be matched with the one at the top, without any distracter.
When this option is selected, one sound-making item appears at the top of the screen. Two sound-making items are shown at the bottom of the screen to be matched with the one at the top of the screen. There is one correct choice and one distracter.
This level is selected by default. One sound-making item appears at the top of the screen. When this option is selected, three sound-making items are shown at the bottom of the screen to be matched with the one at the top of the screen. There is one correct choice and two distracters.
The Training mode is selected by default.
Here, the student can test him/herself. “Prompt” and “Congratulatory Animation” are disabled. The test results are recorded and “Report” becomes enabled.
This displays results of the “Test”. The report (Holds Only 20 Records).
This is checked by default. When checked, a command text, “Click on the item that makes this sound.” appears at the bottom of the screen. If unchecked, the command text will not be visible.
This is checked by default. If the student fails to match the correct sound-making item within ten seconds, the program guides him/her to the correct picture. This is available for “Training” mode but disabled for “Test” mode.
Uncheck this box if the prompt is not needed in “Training” mode.
Prompt with Blink
This option is selected by default. If the correct sound- making item is not chosen after ten seconds, it blinks.
Prompt with Label
The names of the sound-making items appear below the pictures.
This box is checked by default. This is available only for the “Training” mode. When this is checked, clicking the correct picture invites a congratulatory animation. This animation runs for ten seconds. Click anywhere on the screen or press the space bar to stop the congratulatory animation.
Uncheck the box if the student doesn’t need congratulatory animation.
All items are selected, by default. Click on the check box to select or deselect the item.
This is checked by default. Check this box to select all sound-making items. Uncheck to deselect all.
Click this button to open this program after choosing settings.
Grade On/Off: If it is on, app will monitor correct and wrong responses by the student
Correct Answer: When a student response to a question with correct answer
Wrong Answer: When a student response to a question with wrong answer
Number of Total Attempt: Number of times a student tried to answer questions in the app.
Bar Chart: Represents the student’s performance graphically.
Detail Report: Test results including the grade. object identified, distracter and time taken to finish the test.
Print: This will print the grade or data on the screen.
Clear Data: This button erase all the data that was stored and free up the memory that data was occupying.
Grade On/Off: Correct Answer, Wrong Answer, Number of Total Attempt
Training Mode, Test Mode, Report: Print, Detail Report, Bar Chart, Clear Data